» » Threads of Destiny / Ver: 0.1.5

Threads of Destiny / Ver: 0.1.5

Year of release: 2017
Release Date: 2017/02/03

Censorship: Missing / There is a patch to remove
Developer / Publisher: ElisarStudio

Platform: PC / Windows / Mac OS
Edition type: Under development
Tabletka: Not required
Version: 0.1.5
Game language: Russian + English
Interface Language: Russian + English
Voice Language: Unknown / Other

Minimum system requirements: WindowsXP / Vista / 7/8/10 :: CPU 2.0GHz :: RAM 1024MB :: HDD 600MB :: 1280 x 720

**Update to 0.1.5

Description: The game is planned in the form of a trilogy, the events of which take place in its unique universe.
The first part of the game tells the story of the formation of the first main characters, filled with magic, secrets of the past, politics, betrayals, and, of course, love and sex. You will get acquainted with the stories of all the characters surrounding the main characters, including, depending on your choice and actions will depend on how the fate of a particular character.

v 0.1.5:
Plot:
- Started quests - First steps and the Secret of the Arcuen family. Both quests are the central quests of the main storyline. While they are at the initial stage of development and will continue only after we finish downloading the secondary quests of the first act.
- The quests completed two branches of the main plot, namely the Family heirloom and Family affairs. As you progress through these quests, an additional location will open, and new characters will appear.
Graphic and technical part:
- The main work on the economic system has been completed. It remains only to gradually download the content as the plot progresses, and also add functionality for the ledger.
- Two busts for new characters are ready. You have already partially met one of them in the prologue, but now this character is gradually starting to fully enter the plot.
- Also updated the bale of the Taleons, added additional emotions, types of clothing and its absence
- Fixed a problem that appeared when using the mouse. Satellites of the protagonist could move their backs while moving around locations;
- Optimized inside the game menu.
- More than 30 new character sprites are ready, including urban residents of Artown and surrounding villages, guards, as well as sprites of new heroes;
- In addition to this, we took some time to update all the female urban residents that we rendered at the end of that year;
- Some parts of the game code are modified in such a way as to allow players to use the save from the previous version of the game. Of course, while I can not fully guarantee the performance of the game, but I did not find any problems during the verification. In the future, if there will be other obstacles to the work of the old saves, we will gradually eliminate them, but now you can try to use any save version 0.1.35, before Sardo and the girls after the store stayed at the Artauna hotel for the night.
- Completely changed the principle of animations of new scenes in the game. Smooth synchronized animations appeared. While this can only be seen in the dialogue scene with Taleona in the estate bar, but in the future most of the interactive scenes will be built in this way. Among other things, now animations should become more optimized.
Events on the estate
- With Taleona, the basis for events in the bar is ready. All frames are drawn and animated for all future dialogs and scene variations, as well as all emotions and actions. So far, only one dialogue is available for demonstration, but in the next updates we will load all the dialogs with her in the bar so that you can get to know this character better.
- with Ellie in the library one of the events is ready. So far, only static art is in the game;
- So far, with Yumi in the greenhouse, it’s just as accurate as with Ally in the library, only the art of her event is ready. See the rest later.
Arts:
- Portrait of Celine in Sardo’s bedroom.
- A pair of small artifacts that you will find by examining the desktop in your office.
Locations and related improvements:
- The location of the port of Artown is completely ready.
- The port is busy and it is fully configured to change the day and night.
- Improved artaun library. The volume of location and the change of day and night are adjusted.
- Added the ability to visit Aelmar’s office in the city hall.
- Set up a quick movement system between different game zones. Now trips between cities and other individual gaming zones take some time;
- Improved time system. Now the game automatically takes into account that the day has changed, even if the main character did not sleep, but remains awake for more than a day or two.
- Also, a lot of things related to sleep have been finalized. Removed the need to sleep, as we had planned before. Now you can stay awake for unlimited time, but the dream itself, at least once every couple of days in the future, will affect both the character’s statue during the battle and the main character’s endurance during various sex scenes.
- Added time skipping system. While it is available only in the bedroom, but later we will take it out to inventory.










Threads of Destiny / Ver: 0.1.5


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