Overview
We live in a mad universe... indescribably vast... full of wonders... and terrors. And amidst all the chaos, sometimes things even turn out.. sexy! Play as one of many possible characters, female, male*, or creature* and fight and fuck your way through a wild experience. Our story plays on a small and rather unknown planet called K’apal. Only few civilized humans have ever ventured here, some miners guilds to claim the precious rare minerals that can be found here, scientists studying the natives and the flora and fauna. And also raiders and poachers trying to make a fortune selling rare creatures to rich and eccentric collectors and off-world beast arenas.
Changelog Patreon Test Build 2024.08.15Additions:- Added 56 new sandbox sex animations, see the full list here
- Added Max X Sadora Pool Scene sex minigame
- Added new character: Kylee, human female from Warrior Village
- Added new character: Tahani, human female, one of Gulhragg’s wives
- Added new character: Andorin, black panther Kerpali male
- Added new character: Janara, human female from Fisher Village
- Added new character: Gerrin, human male from Apoc
- Added new outfit: Fisher Villager for Shannon
- Added new outfit: Bone Warrior for Mercer
- Added new outfit: Lake Villager for Maya, Inola, Zianna, Shannon, Jenny, Jadeen, Lala
- Added new outfit: Bikini for Jadeen
- Added new outfit: Rat hunter, Blackrock Scientist for some Sethro based characters
- Added new outfit: Kerpali Warrior Male 2, Modern Outfit for Chakkar, Agon, Andorin
- Added new outfit: Kerpali Warrior Female 2 for Zuri and Sadora
- Added new outfit: Catsuit for Shey, Koodie
- Added new outfit: Office Dress for Denna, Koodie
- Added new outfit: Asian Dress for Leah and Janara
- Added new outfit: Black Dress, Tapes for Alissa
- Added new outfit: Warrior Healer for Karra, Rasha, Zuri
- Added new outfit: Bikini and Elegant Dress for Indra
- Added new outfit: Bunnysuit for Koodie
- Added new outfit: Azea Style for Maya
- Added new outfit: Umbar Masseur for Tanya
- Added new hair style: Dreadlocks for some Bol based characters
- Added new hair style: Messy for female human characters
- Added new hair style: Mohawk for all characters
- Added new quest: Akil has a new quest for Max. Patrol the pillar region and hunt for Ferals.
- Added 23 cave mini locations to open world level
- Added Lizard Crypts location to the backside of Apoc
- Added blockout foliage to Yterra
- Lua: Added new functions: wl_character_get_character_name, wl_character_get_presets_for_character, wl_character_get_presets_for_skeleton, wl_character_get_skeleton_name, wl_editor_focus_object, wl_set_character_controller, wl_get_screen_width, wl_get_screen_height, wl_sex_scene_get_camera_sequence, wl_sex_scene_get_camera_sequence_index, wl_sex_scene_set_camera_sequence, wl_sex_scene_set_camera_sequence_index, wl_sex_scene_get_num_controlled_characters, wl_sex_scene_get_controlled_characters, wl_sex_scene_get_controlled_character_at, wl_pose_get_controlled_character, wl_character_get_controller
- Sandbox editor: Added a bunch of new sky settings to the level manager
- Sandbox editor: Added character state switching support
- Sandbox editor: Added camera sequence editor for sex scenes
- Sandbox editor: Added the ability to move the sandbox save folder location
- Sandbox editor: Added the ability to rename custom materials
- Sandbox editor: Added the ability to clear unused custom materials
- Sandbox editor: Added the ability to add folders to custom material window
- Sandbox editor: Added auto-wrap option to UI text and speech bubble
- Sandbox editor: Added directional scale mode to the gizmo (Default key is T)
- Sandbox editor: Added a bone control manager window for easier bulk editing of bone controls
- Sandbox editor: Added duplication button for animation queue items
Improvements:- Upgraded engine to version 5.4.3
- Updated sclera color for all eye materials to reduce red border
- Resolved look at animations overriding dialog animations
- Resolved look at not working correctly if character is scaled
- Resolved broken shadow distance on dynamic meshes
- Improved look of overcast clouds in Showroom and Old Wild Life Map
- Quests: Kira moved to Umbar and is roommates with Zuri now
- Quests: Akil and his outpost moved. They are now located near Rhoc's location and 'guard' the entrance to the pillar region.
- Quests: Akil's dialogue has been partially reworked.
- Quests: The structure of the 'We Come in Peace' main quest has been reworked. There shouldn't be a possible case of not having a quest marker anymore.
- Quests: The quests 'Dr. Snoat's Patient' and 'Going Into the Woods' have been integrated into the main quest. Several quest steps have been added to guide the player more naturally towards Rhoc's location.
- Quests: Nero's quest has been improved. Several steps were added to better guide the player to Nero's fishing spot. As a result, Janara has new dialogue outside the Koodie emergency now.
- Quests: Iterated the 'Market Rivalry' quest to make the whole thing less convoluted. Improved the dialogues of Djablo and the caravan trader.
- Quests: Reworked the 'A Whisper in the Ear' quest dialogues to match its new quest objectives.
- Quests: Added a 'neutral' option to Taurok's and Nugget's quest, in case the player doesn't want to side with either of them.
- Quests: Morris can leave his prison cell again. Morris now wants to be escorted back to the drill station north of Apoc after saving him.
- Quests: Opened the gate to the Apoc cistern for now, until a missing feature is implemented.
- Quests: Reworked the 'Kumaan's Spear' quest after finishing the 'King of Thieves' quest to better convey the motivation for stealing the spear in the first place and clarifying quest objectives.
- Quests: Added lots of log texts and set dialogue emotions (some skeletons miss the animations still and therefore don't show them yet).
- Sandbox editor: Updated some face poses for Rawn and Kral
- Sandbox editor: Improved the Focus Object functionality for small objects and characters
- Sandbox editor: Copy/Pasting a sandbox object into a different parent will correct the scale difference now
- Sandbox editor: Using Ctrl while box selecting objects will now deselect objects in the scene or keyframes in animation sequence
- Sandbox editor: Searchable combo boxes only select filtered results now when using keyboard or scroll navigation
- Sandbox editor: Holding Shift while creating a group will now make that group match the transform of the active selected object
- Sandbox editor: Resolved bone control objects not being able to be changed via UI
- Sandbox editor: Resolved event list collapsing every time the selection changes
- Sandbox editor: Resolved duplication of objects (specifically rope attachments and animation sequence track objects) not redirecting to duplicated objects
- Sandbox editor: Resolved incorrect deletion behaviour on animation sequence editor tracks
- Sandbox editor: Resolved floating window moving and resizing getting stuck to cursor
- Sandbox editor: Resolved box selection not working when starting it on group/object tracks in animation editor
- Sandbox editor: Resolved hands and feet of poses occasionally pointing in a random direction instead of matching the pose control objects
- Various improvements to dialogues
- Various improvements to quests
- Various improvements to characters
- Various improvements to animations
- Various improvements to levels
Known Issues:- Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
- Setting animation speed and amplitude to zero causes sex toys to disappear
- Clothes textures will not fully load in the character creator
- Physics break if you scale characters in the sandbox editor
- Rendering issue on moving characters - most noticeable on hair and clothing
- Switching the player character to a new pose or sex scene causes issues when exiting edit mode