Overview
Forced male to female transformation of the MC
Experience a lewd dreamworld. Physical changes within a dream will potentially alter the character once the dream is over.
Inspired by Yume Nikki, .flow, LSD Dream Emulator and some others.
Changelog:20240617v1- Story update.
- Sleepover event has been added. Screenshots for reference.
- This was originally designed for the "still male" route, so it has slightly more content that wouldn't make sense in the gender swapped variant.
- Happens after talking to Kari and Nanami(optionally Yuri) about it and then going to bed.
- For your convenience, you can immediately trigger it in this release by pressing F1 (male variant) F2 (gender swap variant) and goign to bed.
Saves- Redone the save system again.
- Saves now display the time and date of when a save was created.
- There are now 3 autosaves that alternate every location change.
- Amount of manual saves reduced to 3. Realistically you can make backups of files if you absolutely need more. Or even replace manual saves with autosaves by renaming them.
- Sadly the previous version's saves won't work due to these changes. Hopefully the last time.
Some minor change- Post event Kari will start making breakfast for the PC in the morning, Monday-Friday. You can tell her not to or ask her to start again in the usual conversation tree. There are currently no negatives in stopping her. No new conversations for this at the moment
- Needle doesn't drain all Will now.
- Scenes decrease Dissonance by 1 instead of 2.
2 versions are available:Coffee Story VM 20240617 will produce the usual crashes due to performance for the usual people, but this is what every other versions has been like.
Coffee Story YYC 20240617 version is optimized, but I've been told it triggers Windows Defender. I can't do anything about it, or recreate it on my machine. Developer Notes:Themes
Physical changes by means of body swap, parasites, magic or pseudo science.
TSF/TG/Gender bending, if you start as a male.
Pregnancy: human, monster, eggs, parasite.
Scope
The demo is a stand-alone game. Its purpose is to prove, test and showcase concepts/mechanics/visuals in a condensed area over a short period, prior to implementing them into to a more traditionally length game.
The demo covers 1 dream area, which consists of exploration, some light item puzzles, and 8-11 animated scenes. It'll take 30-60 minutes to discover every outcome without any prior knowledge. The real world consists of the starting home, with some interact-able furniture and a clothing system. To start the dream, interact with the bed.
Mechanics
The below mechanics, while present, are redundant or only partially applicable due to the scope of the demo.
There are 4 stats: stamina, mind, body, will. These stats change through monster encounters, events or interactions with the environment. The core gameplay is to maintain a stat balance. When stamina is at 0 you are transported to the dream world. When stamina reaches 100+, you wake up.
Mind is your sanity. The lower it is, the weirder(lewder) the world becomes. Once depleted, you are transported to a nightmare event.
Body is you health. The game won't have gameovers or bad ends, but I want to frustrate the player as much as possible for neglecting this.
Imagination serves as a special stat that will unlocks unique outcomes.
Currently, only stamina is used with the demo.
Clothing system:
A character has 3 clothing layers.
A single piece of clothing can consist of a top, a bottom, or both. Some pieces take up more than one layer slot, some pieces are restricted to specific layers (i.e skirts and dresses).
Currently fully utilized.
Art
There are no CG images. Only animated sprites. A human sprite is built of multiple interchangeable parts (i.e eyes, iris, hair, breasts, hips, clothing layers, color/shape/size etc), so everything is interchangeable in order to make unique characters and physical changes.
Coffee plays top down and is made in Game Maker 2. The target resolution is 1280x720, alt enter for full screen, while works, is not advised.
You can view most of the animated scenes on my pixiv.