Overview
Welcome to GOAT, an interactive animation player, which support VR and Desktop mode too!
Pick a character, a scene, a voice, a position, change the pace of the action with a button press, and enjoy the show!
Characters randomly change their expression based on the current action.
Changelog:v2.0.1Some WIPs of the upcoming characters:- Blaziken by HiddenMask18
- Mal0 (3rd variant) by danilkaz
- Tasque Manager by MayoSlash
Katress and Neridya is still under rigging, hopefully they can be releases this month. Otherwise they will be added when they are done.
Some maps had some errors thanks to 2.0, so I rebuilt the faulty ones I was aware of, and updated a few more. For example:Officer Flint returns to Horny Jail to give you what you deserve. I added more higher quality light to the corridor too.
Since the original skybox broke after the 2.0 update, I decided to go with the dawn aesthetics for the hotel.
Rebuilt the bedroom map with the original source files and updated lighting.(TV will also work, which was broke after the custom video update)
Anniversary is on 12th, so you can expect at least a smaller update that day, with the rebuilt scenes and maybe some new animations too, depends on how much progress I can make on the weekend.
More stuff will arrive with the regular end-of-month update too!
v2.0.0All updates/changes:- Added SSAO toggle(Screen space ambient occlusion)
- Added HDR toggle(Use it to tune down blooming effects)
- Adjustable screen sharpening
- Added "Open skin folder" button above skin selection, which opens the characters current folder in desktop
- Some default custom skins have been updated with PupilGlow texture for the new Eye glow system
- Night vision and Pixelate filter,Head mounted flashlight option added to Graphics & Visuals
- Shininess setting is saved for all character
- Custom skin loading bugfix,saved skin ID stored correctly
- Emission map override support, enabling reskinning of glowy characters like Prototype
- Selected outfit is saved for next session
- Partner skins & body options merged into one panel
- Since I rebuilt every character, archived ones are moved back to the main folder
- Toned down the loud BJ and penetration sounds a bit
Known issues:- In the main menu, the buttons may appear before the fade out effect ends,due to the overlay UI effect.
- Some maps have a few problems due to the update, but nothing game breaking. The worst is the Forest with some white textures, others missing some graphics elements, like seagulls from the beach. Maps have not been rebuilt with the 2.0 system, so that will probably solve the map related issues later.