Below Sunshade / Ver: 3.1

Release Year: 2019
Release Date: 2022-05-17
Censorship: Missing / There is a patch for removal
Developer / Publisher: Arvus Games / Kaliyo
Platform: PC / Windows
Type of publication: Original (licensed)
Tabletka: Not required
Version:3.1
Game language (plot): English
Interface language: English
Voice Language: English
System requirements (minimum): OS: CPU: 2.0 GHz; RAM: 1 GB; VRAM: 128 MB; HDD: ~2 GB
**Update to 3.1
Description: Below Sunshade is a standalone title taking place in the world of Adorevia. The Story is one of the pillars of the Below Sunshade as usual with our games. Is a story-driven crafting survival game, in which you find yourself stranded on a wild island full of secrets and dangerous beings. Your goal is to escape the Island within 30 days while managing ressources and, if you like: engage in combat, befriend other survivors and explore optional areas to find secrets.
Cangelog: v3.1
Smoll patch for Sunshade to fix a few issues!
Changes & Fixes
You are no longer stuck in the treehouse after Tulip leaves
The passive skill Defender now grants defense as described
Low FPS during CG Scenes fixed
The Naipei Quest "Worthy" now completes after giving her all three bounties
The Silver Sword got rebalanced
Pressing F5 no longer restarts the game (RPG Maker why u do this)
You no longer enter no-clip mode after picking up the Rapier
We changed the visuals of some smaller areas to feel more natural
Features:
Voice Acting
Different Survivors with their own Stories
Full Dialogue Busts
Crafting System
Gifting System
Several different endings
Dialogue Choices & Affection System
Several Kinky Encounters
Improved Movement: Diagonal, Climbing, swimming ...
Many, Many Secrets ....
Survival & Needs
When you add survival aspects into your game it's all about the right balance. It should never feel tedious and like a grind, instead it should be an element that plays along with the rest of the game.
Instead the game offers a wide mix of various, smaller features that all together create fun and flexible gameplay. You want to spend the new day gathering resources for a new building but you and Idrune are hungry? You can wait till night and hunt more dangerous creatures for better quality food or you split the resource hunt onto two days and play safe.
The game offers several approaches so you can chose the path you want.
Release Date: 2022-05-17
Censorship: Missing / There is a patch for removal
Developer / Publisher: Arvus Games / Kaliyo
Platform: PC / Windows
Type of publication: Original (licensed)
Tabletka: Not required
Version:3.1
Game language (plot): English
Interface language: English
Voice Language: English
System requirements (minimum): OS: CPU: 2.0 GHz; RAM: 1 GB; VRAM: 128 MB; HDD: ~2 GB
**Update to 3.1
Description: Below Sunshade is a standalone title taking place in the world of Adorevia. The Story is one of the pillars of the Below Sunshade as usual with our games. Is a story-driven crafting survival game, in which you find yourself stranded on a wild island full of secrets and dangerous beings. Your goal is to escape the Island within 30 days while managing ressources and, if you like: engage in combat, befriend other survivors and explore optional areas to find secrets.
Cangelog: v3.1
Smoll patch for Sunshade to fix a few issues!
Changes & Fixes
You are no longer stuck in the treehouse after Tulip leaves
The passive skill Defender now grants defense as described
Low FPS during CG Scenes fixed
The Naipei Quest "Worthy" now completes after giving her all three bounties
The Silver Sword got rebalanced
Pressing F5 no longer restarts the game (RPG Maker why u do this)
You no longer enter no-clip mode after picking up the Rapier
We changed the visuals of some smaller areas to feel more natural
Features:
Voice Acting
Different Survivors with their own Stories
Full Dialogue Busts
Crafting System
Gifting System
Several different endings
Dialogue Choices & Affection System
Several Kinky Encounters
Improved Movement: Diagonal, Climbing, swimming ...
Many, Many Secrets ....
Survival & Needs
When you add survival aspects into your game it's all about the right balance. It should never feel tedious and like a grind, instead it should be an element that plays along with the rest of the game.
Instead the game offers a wide mix of various, smaller features that all together create fun and flexible gameplay. You want to spend the new day gathering resources for a new building but you and Idrune are hungry? You can wait till night and hunt more dangerous creatures for better quality food or you split the resource hunt onto two days and play safe.
The game offers several approaches so you can chose the path you want.
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