Overview
The Demon Lord's lover is a roguelike/dating sim inspired by anime/manga/games such as Elona, Persona, and Konosuba.
Explore The Demon Lord's dungeon and the village which serves its adventurers. Get to know 6 characters: Torne the adventurer-shopkeeper, Viola the knight, Paila the seamstress, Nanako the fallen idol, Yuu the lancer and Seri The Demon Lord.
Changelog:v0.10.0- Added Pila's events (3 hcgs)
- Added minor plot scenes for Nanako/Bell, Chii, etc.
- Combined some of Seri's scenes so you just have to visit her 3 times instead of 4
- Minor adjustments to dialogue
- New monsters appear in the dungeon after progressing Seri's route
- Bell does not go below B4 when she is your companion
- Quests are no longer repeatable
- Added new monsters: centipede, ghost, kobold stabber, kobold archer, kobold blowgunner, red slime, poison bubble, skeleton mage, skeleton drake, fighter, mage, cleric, dragon (most of these monsters appear after progressing Seri's route)
- Added new quest: Fell The Dragon
- Added new items: chakram, musket and bayonet, blowgun, halberd (re-added), ring of marksmanship, ring of assassination, ring of grace, tome of iceball, tome of bridge, scroll of weakening, scroll of enchant weapon: weakening
- Skeletons revive after 35 turns instead of 25
- The sandworm's dig ability moves it into the tile that it dug
- The fallen swordsman's tome of teleportation has a reduced enchantment level
- Added 3rd ring slot
- Added rings to town shop
- Made some items rarer than others
- Gold in "grab bag" vaults ranges from 50-100 instead of 50-150
- Tome of arrow rain works with guns
- Companions can use tome of poison gas
- Made cosmetic changes to town (first pass)
- Added more ornate menu borders
- Dust cloud animations (for movement)
- Highlight range when bows/guns are equipped
- Added a "you can't attack underwater" hint when moving into a monster while underwater
- Changed scroll of enchantment menu so it's easier to multiple scrolls
- Changed default controls for "force move" to M (CTRL doesn't work on macs)
- Moved Save/Load/Settings/etc into System submenu
- Disable fear map (red spaces) in aim menus
- Added 1600x900 resolution (not pixel perfect)
- Fixed bug where fireball/iceball are drawn below spike tiles
- Fixed bug where skeleton bones are drawn below reeds
- Fixed bug where actions (e.g. attacks) show location to monsters through walls
- Fixed bug in buy menu where buying something moves the cursor to the top
- Fixed bug where glass walls don't show when they are outside field of vision
- Fixed bug where x gold pieces has the mouseover desc "a gold piece"
- Fixed bug where throwing potion of confusion confuses the user
- Fixed bug where equipping armors/rings from items menu equips it to your hand
- Fixed bug where corridors were being dug on the edge of island levels
- Fixed bug where you can't equip an item to a companion from the item menu
- Fixed bug where Bell's "Leave" menu option doesn't have text
- Fixed bug where water monsters are generated over bridges
- Fixed bug where you could bind controls to mouse buttons