Overview
Crimson Veil is an RPG Maker game focused around vampires and temptation. You play as Mila, a vampire hunter who harbors secret fantasies of being taken and turned into a vampire, but is conflicted with betraying her duty as a member of her guild, Noctorna. Join her fight against the forces of the night and protect humanity from the rising threat of the undead, or surrender and witness the myriad ways Mila falls to darkness and debauchery.
Changelog:5.5.1- 2 new contracts added to Vampire Route. ("The Heir in Hiding" and "Something Familiar About Her")
- Clover was added as a playable partner.
- Summon Luna Skill added.
- Dual Crush skill added for Max Bond Level with all Pets.
- Holy Water, Purify, Holy Purify, and Magna Flash all give Vampirism Immunity for 1-2 turns after use.
- Vampire Route can now be selected from a New Game.
- Story Change warning now appears before entering Dorian's Room for the First time in the Hunter Route.
- Berserker, Righteous Acolyte, Blast Chemist, and Edge Weaver enemy types have been added and replaced certain nameless Vampire Hunters.
- Additional skills and stat buffs added to various Pets.
- The White Knite is now invincible in her fight during chapter 3-V, but you get acknowledged for reaching a certain damage threshold.
- NPC "Jaclyn" name changed to "Velzea". "Satan" name changed to "Sanguineus"
- Minor Bug fixes and additions to the Dev Room.
- 8 Images added to Picture Gallery. (154 total)
An important reminder regarding save dаta:With the release of version 3.1.1, It has been brought to my attention by many players that they keep getting a loading error at certain points when trying to play using previous save file. I had brought this issue up in earlier updates, but I absolutely need to stress that as this is a game in progress, save file compatibility issues WILL occur when you try and load up a save made in a previous version. That is especially true with this recent version since there were so many things I changed and added under the hood.
I understand that this is frustrating for many players. I know that it just doesn't feel the same to have to use a save file that doesn't belong to you just to see the new content. I do what I can to ease the process of starting from scratch by playing through the game myself and providing you all with checkpoints to view the new content. It is the least I can do for this annoying inconvenience. However, in order to grow this game and make it something even better, changes are inevitable.
This game is a work in progress and I want everyone who plays the game in it's current form to know that going in. I have players who've told me that they have recorded over 20 hours (!!) in the game so far! To me, this is incredible to hear and I feel honored that there are those who enjoy my game so much to play it for so long. I just want all players to know this: Your saves are not guaranteed to work in future updates. This is how the game has always been, but with more new players discovering the game, I feel that I need to make this fact clear. I appreciate all of your support for the game, but please keep this statement in mind if you are a returning player.
Thank you.